In reality, craps is a fairly simple game of trying to roll your point number (4, 5, 6, 8, 9, 10) a second time after the come-out roll before rolling a 7. If that was the only object, and there were no other bets, players would find that the odds were quite reasonable (under 1.5% house edge), but the game would drag on for a long time because every other roll would mean nothing.
Adopting a craps betting strategy will help you find out more about the game and star playing like a real professional. At first, it may seem intimidating and challenging, but understanding and a winning craps strategy that functions perfectly will make a significant difference. The specific strategy that a player should use for craps depends on his goals and playing style. If he wants to minimize the house edge, extend his playing time and try to ‘grind out' a profit he should target the bets with the lower house edge. Unfortunately, they all have relatively low payouts. Using a Craps strategy when playing online is a perfect next step in your gambling. The strategy will let you see the Craps table in a new light, where you can act on winning opportunities and impress your gambler friends! All in all, Craps strategies tie together your basic knowledge of the game with the potential of Craps. A player wishing to play craps without being the shooter should approach the craps table and first check to see if the dealer's 'On' button is on any of the point numbers. If the button has been turned to 'Off', then the table is in the come-out round, and a point has not been established.
Fortunately, there are many other wagers that can be made at the game of craps so players find the game quite exciting. Unfortunately some bets have a house edge 10x higher (16.66 on a few) than the pass line. With those kinds of odds against the player it is important to understand both craps odds and some simple strategy and systems for playing the game.
Your overall winning strategy at craps is to have fun and make money when the dice roll your way, so making bets like eleven, any craps and the hardways can be incorporated into your play, but keep them to a minimum so the higher house edge doesn't knock your bankroll for a loop. Successful craps players tend to become very aggressive when they are winning, often called playing on 'house money.' Some players have also learned to reduce the house edge by practicing dice control.
Simple Three Bet Strategy
To capitalize on the low pass line and come line odds, many players stick to a total of just three bets: a pass line wager with odds and two come bets with odds. To follow this system, wait for a new shooter or come-out roll and make a wager on the pass line. If 7 or 11 rolls you are off to a good start and can take the winning payoff and start again. If 2, 3, or 12 rolls, replace the losing wager and wait for a point to roll.
When a point is established, take double odds on your pass line bet and make a come line wager equivalent to your pass line bet. Now, if 7 rolls, you lose your pass and odds bet, but get paid on the come bet. If 11 rolls, you bank the payoff and wait for a come point to roll. Obviously if a 2, 3 or 12 rolls you will have to replace the losing come bet. When a new come point is rolled, take double odds and replace the come bet with an equivalent wager and repeat the earlier steps until you have your pass line and two come bets working with odds.
When the pass line point is made you'll get a nice payoff. If one of your come bet numbers rolls again you'll get paid with odds and will then place a new come bet and repeat the process. If the casino you are playing in offers higher odds than 2x, start increasing them while staying with the same flat bet as your table stake increases. That's the extent of this strategy. It limits your liability but gives you bets with low house odds, unless you opt to start increasing your bets after each payoff.
There are two downsides to the three bet strategy: your come bet numbers must roll twice for you to be paid once, and sometimes the shooter seems to make all those other numbers and not your own personal points.
Place Bets
For players who prefer to get paid as soon as a number is rolled, place bets and buy bets offer the next most reasonable house odds. After a point is established you can place a wager directly on the numbers 4, 5, 6, 8, 9, and 10 with the dealers help. Your minimum bet on any number is likely to be either $5 or $10 on the 4, 5, 9 and 10, and $6 or $12 on the 6 and 8. This will actually be less expensive than making come bets and taking odds, but carries a higher house edge.
A popular way of limiting your exposure is to make a small pass line bet and take 2x odds to start. Then, place the 'inside' numbers (5, 6, 8, 9) when an inside number is the point, or place the outside numbers (4, 5, 9, 10) when an outside number is the point. This gives the player a total of four wagers in action. As the place numbers are rolled the player may take the payoff, or 'press' the wager and take down the remaining few dollars from the payoff and hold on to it.
Some players refrain from pressing any place bets until they have recouped their investment on a specific hand of rolls. Once they are in the black they begin pressing and add any extra chips to their pass line odds.
More aggressive players start with a pass line bet, take odds, and then place all five numbers and thus have six total wagers after the come-out roll.
Casinos also offer 'buy' bets, which are place bets for slightly higher denominations. These bets carry true odds of the point rolling before a seven, but charge a 5% commission. These are very attractive, especially on the 4 and 10, when the house only charges the commission when the number rolls, not simply when the bet is made.
Lay Bets
Another strategy for playing craps is to bet against the player making their point. Instead of making a pass or don't pass bet, the player waits until a point is established and then lays the odds against the shooter. The good side of this strategy is that the odds are fairly low. The bad side is that any long roll by the shooter will result in quite a wait for the lay bet to be resolved.
A lay bet can be made on the same numbers as the place numbers (4, 5, 6, 8, 9, 10), and, the same 5% commission is again charged just as the buy bets are charged. If the casino charges commission only after a payoff (when a seven is thrown and the point is not made), then bets on no 4 or no 10 have a very reasonable 1.67% house edge. The no 5 and no 9 bets have a house edge of 2% and no 6 or no 8 have a house edge of 2.27%.
Remember, as a don't bettor the other players will likely scorn your play, especially when you are winning, since that means they will be losing. You have to be tough to bet the don't side.
Optimizing Big Hands
The best thing about craps is that sometimes a shooter will roll the dice for an extended period of time and make point after point. If you have the numbers covered with place or come bets, you'll get paid time and time again and can press your wagers until you have quite a tidy sum on the layout. Unlike other casino games where winning just a few consecutive bets is rare, a 10-minute hand at craps comes around fairly often. How you manage your money in-between those hands will make the difference between winning and losing. When the dice are choppy or all bad, limit your wagers, perhaps getting down to just a single line bet until some numbers begin appearing and the dice stop going point-seven, point-seven.
When the dice do roll hot, press your bets, taking down a few winners while letting more chips ride on your pass and place bets. When you do get a long roll, your bankroll will be pumped up considerably! Take advantage.
Craps, like many other casino games has a number of different rules and strategies depending on where you play. At heart however, I've found Craps an extremely simple game to grasp.
Lots of people can join in at the casino and even newcomers can make the popular bets without any prior knowledge to the rules. As a top line explanation, playing craps is about betting on the different rolls of the dice. The basic rules of Craps in casinos are covered below.
Shooter
In every round there is a player who throws the dice, this player is known as the shooter. Everybody at the table take turns being the shooter in clockwise manner although you can choose to skip if you wish. One requirement of the shooter is that he must pay the table minimum on either the 'Pass' or 'Don't Pass' line. This enables other players to bet on the roll during the game's multiple rounds including side-bets, lays free bets and proposition bets. All other players can bet on either the 'Pass' or 'Don't Pass' line.
When it's your turn to roll the dice you need to hold them in one single hand and throw them so that they hit the back end of the table. This ensures randomness and prevents anyone suspecting you of cheating or dice control.
The Point
When the shooter roles he must establish a 'point', this is known as the 'Come Out' round. If the shooter roles a 2,3 or 12 then all 'Pass Line' bets lose. The 'Don't Pass Line' bets have the opposite effect, they win on 2 and 3 but push on the 12 (draw). A 7 or 11 rolled at his stage is a win for the 'Pass Line' or loss for 'Don't Pass' bets.
The shooter continues to role until he hits a number not mentioned (4,5,6,8,8,10), this becomes the point. This is what the following bets are based on. The dealer button is moved onto the point to make it clear for others. Silver oak casino no deposit 2016. When the point is 'On' then the point has been established. If it is 'Off' then the point has not been established and in game is in the 'come out' round.
Once the point is determined, a player continues to role until they either roll the point number, or a seven. If the point is rolled, then everyone who bet on the pass line wins, and the don't pass betters lose.
Conclusion
The above covers the basics to Craps. But there is much more to the game than the above. There are a wide variety of single-role and multi-role bets than can be made after the 'point' is established. These have different odds and meanings that add more depth and possible confusion to the game. I think the complex terms and lingo can put a lot of newcomers off but in general it shouldn't take long to learn. Once you understand the etiquette, structure and betting system, Craps is a pretty simple yet exciting game. If You'd like to play craps online right now, I suggest joining Ricardos Casino and claiming their $7 No Deposit Bonus!
Other Rules
There are also different variants of the game including Street Craps (without house), Crapless Craps, Die Rich Craps, High Point Craps, New York Craps and Simplified Craps. A lot of these versions were created by individuals who wanted to play the game outside casinos and remove the house edge. Crapless Craps, for instance, removes the possibility of losing to Craps on the Come Out roll which improves your expected value from the game, making it more profitable.
Dice Combinations
Craps is played with two identical six sided dice and craps is a dice game where everyone plays against the casino. A craps table is twice as big as a blackjack table, where 16 gamblers can play at it. Each end of the table is a mirror image of the opposite, all in the effort of having twice the participants play.
As I already said, craps is played with a pair of six sided dice, making for (6×6) 36 possible combinations, pretty close to roulette, except the odds are a little different, as different combinations combine to the same totals. Since only one combination of two dice can give you a total of 12 (6 and 6), the odds of rolling a 12 are 1 in 36.
On the other extreme, you have six ways to make a total of 7 (1 and 6; 2 and 5; 3 and 4; 4 and 3; 5 and 2; 6 and 1), which produces a probability of 6 in 36, or 1 in six that you will roll a 7. Have a glance at the chart below to see what combinations account for which probabilities.
So, the chart you have looked at gives all the information that you need to know about a pair of dice if you want to try to anticipate the outcome of each roll. Also, this is the only common sense way to do that. Do not believe in systems that say that the chances of a particular total being rolled depends somehow on the last total that was rolled.
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This is an erroneous belief and you should avoid it. If you flip a coin nine times and it's heads every time, the probability of it being heads on the tenth flip is still 50%, not any less, no matter what you're betting brain may try to tell you.
After looking at the chart you will notice that everything revolves around the seven, rather symmetrically. A six is as likely as an 8, a five as likely as a 9, and so on. To calculate the odds, take the number of ways to get a number divided by the number of ways to not get that number.
You have only 3 ways to roll a 10, and 33 ways not to and therefore the odds are 33:3 or 11:1. More important for craps is the ability to calculate the odds of something being rolled before a seven. Hot shot casino free chips. In order to do this you take the number of ways to roll a seven (6) compared to the number of ways the make the other number, let's say 5 (there are 4 ways to make a 5); so your odds against rolling a 5 before a 7 are 6 to 4 (reduces to 3 to 2).
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Note the difference between the probability and odds of rolling a number. The probability of rolling a 10 is 3 in 36, or 1 in 12. The odds of rolling a 10 are 1:11 (read as 1 to 11). Either way, out of 12 rolls, chances are a 10 will come up once (one 10 and 11 non-tens).
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To add more confusion, when someone normally talks about the odds of rolling a ten they really state them as the odds *against* rolling a ten; so you're more likely to hear ‘the odds against rolling a ten are 11 to 1' (sounds more familiar right?). Hopefully that makes sense, because it certainly took me a minute to figure out what I was saying.